Tenth Annual “Into The Pixel” Winners Announced
Artists featured above (in order of appearance):
Nathan Stapley (Broken Age)
Nick Thornborrow & Matt Rhodes (Dragon Age)
Mike Nguyen & Vic Nguyen (Super Time Force)
Jen Zee (Transistor)
James Paik (League of Legends)
John Sweeny (The Last of Us)
What is “Into the Pixel”?
Into the Pixel (ITP) has established itself as the annual opportunity for video game artists to receive critical review of their creative achievements by peers in the both digital interactive world and traditional fine art experts. The ITP collection has been on exhibit at GDC, PAX East, South by Southwest, SIGGRAPH Asia, the Toronto International Film Festival, and the D.I.C.E. Summit, among others. The artworks chosen are always exemplars of imagination, technical skill and inspiration.
“The Lost Woods” by José Suris IV
A re-imagining of the Keaton Mask from the Legend of Zelda.
Final Fantasy XV. New Protagonist “Noctis” Sketch and CG Render.
Final Fantasy VIII. Environment Art.
(via pixelheart)
So the problem with designing characters who become popular is that, if you’re a needy bastard like me who tracks the Lutece tags when you’re bored, you’re suddenly exposed to a ton of art of said characters in various states of undress.
I’m not one to discourage this sort of thing- no no, I have sketchbooks full of Remus/Sirius stuff from high school- but I figured I might as well give everyone a leg-up with a more detailed guide to Rosalind Lutece’s potential underthings. I’ve seen a ton of drawings of her in corsets from a good 50 years before her time and I… I needed to step in.
Think of this as a primer! Not a be-all-end-all of Edwardian underthings (heck, I’m still learning this stuff), but it might teach you some new fashion terms/ideas you weren’t previously aware of! Go forth, young padawan, and draw historically-accurate Rosalind porn to your heart’s content.
…I do not know if this counts as fanart or not since I’m the one doing it? Whatever. RESEARCH OR DIE MOFOS
Journey: Pixels as Sand by Michael Berto.
Metal Gear RAY concept art from “The Art of Metal Gear Solid 2” art book.
(via fuckyeahsciencefiction)
The Principles of Quantum Mechanics
(Artist Unknown)
