Rage.

"Borderlands": no-HUD, 2160p rendering, 64 in-engine multisamples, custom FOV, adjustable player height (simulates free camera), timestop.

"Back to Nature": no-HUD, 2160p rendering, 64 in-engine multisamples, custom FOV, adjustable player height (simulates free camera), timestop.

By Duncan Harris.

Posted on Friday 25th May 2012 with 73 notes
Tagged with Rage Bethesda iD Software Duncan Harris Video Games Gaming Concept Art Dead End Thrills 
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    shit took me forever ro realize they’re renderings
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